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Joined 3 years ago
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Cake day: August 27th, 2023

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  • If a fan released this as a shader injector, I think it would be celebrated.

    Nvidia pushing it under their brand for upscaling is fuck-right-off territory.

    If they’d talked to… anyone, beforehand, they’d know RE9’s graphics don’t need help. Show us how this affects unmodded Skyrim. Show us LA Noire actually looking like all the actors it stars. Real-time style transfer surely works the other way too; show us Doom Eternal as a cartoon. Make it a silly thing users can do, rather than yet another bullshit feature to bribe into new games and lord over AMD. Were the anti-competitive margins from CUDA not comfortable enough?


  • Plenty of games pursue photorealism - they just don’t brag about it like Kojima. I’d count every game that got as close as technology allowed, then changed just enough to dodge the uncanny valley. Halo Infinite is stylized; the original game is just old. LA Noire advertised its verisimilitude and now looks like any other seventh-gen title. People have been going “holy shit, it’s so real!” since, like, Night Driver.

    The good ending from here is the end of that arms race.

    Half the push for ballooning budgets and decade-long dev cycles has been escalating standards for what feels real-ish. RDR2 cost half a billion dollars and shipped with fifty gigabytes of visual assets. It already feels only as pretty as modded GTA V. But a filter like this presumably works fine on RDR… 1. A game that cost a lot less, took a fraction as long to come out, and desperately lacks several graphical features we now take for granted. If your graphical style is “like realism, but” then you can now jump straight into the uncanny valley from models someone banged out on a Friday afternoon.

    In other words, 2027 kinda graphics, with 2007 kinda budgets.

    What’s more likely to happen is that behemoth publishers will hire even more people to do everything the hard way, and then also fight this instant realism filter, so it only looks the way it already looked when they did things the hard way. Because nothing good is allowed to happen ever again.





  • The simplest answer-- okay the simplest answer is, fuck copyright.

    The simplest nuanced answer is, “rewrite this” isn’t original. No more than throwing someone’s photograph through a filter and claiming you made it. So you can’t un-GPL any block of code just by changing all the variable names, or minifying it, or telling Claude to translate it to Rust.

    But if you delete everything besides the comments - is that the same program? I would say probably, especially if you’re already familiar with the missing code. Even a human author might recreate some parts verbatim. Even a wildly different result could have been achieved by not deleting anything, and just shuffling things around for the sake of difference. If you turn the ship of Theseus into a house it’s still made of the same wood.

    So at what point is a human-authored do-over not the same program?

    Say this guy took a sabbatical, cabin in the woods situation, and came back with exactly the code Claude would write. Of course he’s deeply familiar with the existing library. It sounds like he’s been primarily responsible for it, for a while. Is he now incapable of writing a differently-licensed alternative that does the same thing?








  • The way y’all overuse the word “slop” is like calling all e-mail “spam.” Both are supposed to refer to a deluge of nonsense nobody asked for. This author has an LLM in-the-loop, plainly on purpose and with purpose, and it seems to be working out.

    If any interaction with spicy autocomplete is treated as equally bad, to the point of aggressive mockery - no kidding people will tune that out. It’s not constructive or sincere. It borders on abusive. How much coverage did this guy just get, where the comments are all ‘well if he’d just done [blank]–,’ and how many people actually believe that [blank] would result in fewer snide comments?