Kids the days… are entirely relatable.
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I made my statement as a BDD/TDD practitioner.
The code goal of software engineering is not to deliver said code, but to deliver it in a framework that lets others—and consequently me in a week’s time—to contribute easily. This makes both future improvements and bug fixes easier.
Dumping a ~25000 lines changeset with a git history that’s almost designed to confuse is antithetical to both engineering and open source.
The size of that changeset means that it’s inherently unreviewable.
The commit history is something I’ve seen only in the PRs that even the most dysfunctional companies would demand a rewrite for.
Also, 2-3 weeks review? PostgreSQL support could be added in that time without the need for a damn „vibe check”. Hell, it would probably take less time than that.
we age due to our telemere buffer shortening
Telomere shortening is a marker and there is a correlation, but aging is a process that happens on multiple levels and many of those aren’t fixable by DNA restoration.
We experience wear and tear, we accumulate damage, we accumulate waste, we lose body parts, we constantly fuse our bones together, we have body parts that grow surrounded by tissues capable of maintaining them but then operate outside of them, the list goes on.
But most importantly, death is such a beneficial feature, that it outcompeted everything else. Producing new generation of individuals regularly is a simple and terrifyingly effective solution to a vast array of problems. Many aspects of aging can be seen as adaptations to inevitability of procreation and death.
That aside, I like pointing people at professor Michael Levin’s work. Be very skeptical, as it’s a small field in a world that goes through reproducibility crisis, but it does fill me with a cautious hope.




«гр.» is for grams